Friday, 21 November 2014

UV mapping alteration

The top part of the spyglass is has some form of smooth leather coating it. To find a texture I went back to Mayang to find a leather texture. I could not find one that suited well so I picked this rough paper texture and then darkened it:


Original texture:

Altered texture:

 I then added the 'leather' texture to the brass to fit on the UV map:


 New render:





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